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Animation
Panel
You can create funny animations or slideshows by combining a
sequence of frames and adding them to the Animate Panel. The
resulting animations can be saved in GIF or SWF (Flash) format.
Either work well. GIF files can be read by almost any
application that can display common image types, including web
browsers. SWF is a popular format for web pages because the
individual frames are compressed for an overall smaller output
file.
The Frames Per
Second setting determines how fast the frames are played
back. For reference, regular (non-animated) film is projected
at 24 frames per second (FPS). Animated cartoons are typically
projected around 12 FPS. Disney animated movies have been reported
as being projected at 18 FPS, which is likely true given the
fluidity and quality of movement of the characters.
Check the Loop
Animation checkbox if you want your animation to play
continuously. If you do not check this box, the animation will
simply stop on the last frame and remain static.
To remove any individual frame,
click the desired frame to select and click the
Delete button. To clear all frames, select the
Delete All button.
Creating an animation in Caricature
Studio works just like classic animation; making each frame
slightly different to create the illusion of movement. If you have
the time and patience to create a lot of individual
frames, you can approximate real animation. But for fun, it's
easier to create fewer frames for more of a "slideshow"
effect.
How to create an
animation:
- Open any image. Click Add
to save the currently opened image to the panel, where it
becomes a frame.
- Next, make any desired changes to
the image, and click Add again.
- Repeat this process for each frame
you wish to add.
Each frame should be different, so
when combined they form an action sequence. The change in each
frame can be subtle or it can be drastic, depending on the desired
outcome. Here's an example:
First, we'll open an image and click
Add to save it as the first frame. Then we'll apply some caricature
effects and click Add again, saving the altered image as
the second frame. Finally, we'll apply more caricature effects and
add a talk bubble with text, then click Add one more time to save
it as the 3rd frame.
Finally, we'll click Save on the
Animate Panel and select the GIF format. Here's the
result:
For this example we've set the FPS
to 1, but clicked the Add button twice for each image so
that it spans two frames. So for 3 images we end up with 6 frames,
and each image will be shown for 2 seconds. Since 1 second is the
minimum FPS setting, you can do this if you'd like to display each
image for more than one second.
Here is the same sequence saved at
an FPS setting of 6, meaning all 6 frames play within a
single second:
You can make great custom avatars
and web graphics using the Animate tool!
If exporting to SWF (Flash) format,
please note that you will need to embed some code in your webpage
to properly display the image. How to code web pages is beyond the
scope of this guide, but here is the basic code needed to display
an SWF file within an HTML document:
<html><body>
<object width="150"
height="187">
<param name="movie" value="yourfilename.swf">
<embed src="yourfilename.swf" width="150" height="187">
</embed>
</object>
</body></html>
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